agricola revised edition card list

Add 5 and 9 to the number of the current round. Playtime 90 Minutes | Made by Lookout Games Visit the Lookout Games Store New to Amazon $13999 FREE Returns About this item During the feeding phase of each harvest, you may trade 1 vegetable for 1 of any type of animal that you already have in your farmyard. When you play this card, you receive 3 wood. Whenever you "Cut Peat", you also receive 1 building resource of your choice. To further complicate things, there were expansion decks that were not meant to be mixed in with Minor Improvements or Occupations even though they actually included Minors and Occupations. When you sow, you can plant grain on this card as you would on a field. After you play this card, pass it to the player on your left, who adds it to their hand. Place 1 food on each of the next 3 round spaces. Note the bonus points on the scoring sheet. if you also have. This still counts as taking wood, and activates e.g. Whenever you have sheep during the field phase of a harvest, you receive 1 food for each third sheep. Once during the game, at any time after your stone house reaches at least 4 rooms, you may extend it by 1 room at no cost. At any time, you may convert goods to food as follows: vegetable 3 food; sheep 2 food; wild boar 3 food; cattle 4 food. The person who took the occupation action immediately returns home, as if he has not been used this round. When you play this card, you have to decide immediately if you want to take it back. If you choose not to place the tile in your farmyard, the tile is returned to the general supply. Baking improvements are improvements with a baking symbol. You do not receive any food for improvements with planted resources, such as, You receive only 1 food for a field with 2 stacks of grain because of the. Many of the decks were sold independently. You may use other cards that change the costs of a room or a renovation together with the Brushwood Roof for the same action. In these 2 rounds, you use the action space where you place your first person, twice in succession. 00. for the, You may use the Wet Nurse more than once in the game. You can convert clay into food at any time. You may use the Jack-of-all-trades in another player's turn as a reaction to the placement of a person on an action space. It must be heated with 1 fuel during the feeding phase of each harvest. The Well gives 1 food per round for 5 rounds. They can get building materials such as Wood and Clay, plow fields and sow crops, or build fences to keep animals. You may not use them any longer for any other purpose. Each stone costs 2 food. Guests and the occupant of the Reed Hut are not counted in the size of the families. You do not get animals for stables that have already been built when you play the Stockman. Theme of this deck is France. (PREORDER) Increase Quantity of Agricola: Storage Box (PREORDER) Adding to cart The item has been added. Is activated when you use an action space that contains wood because of the Wood Distributor. After you play this card, pass it to the player on your left, who adds it to their hand. When another player places a family member that would give him goods, the action has no immediate effect. Guide your family to wealth, health and prosperity and you will win the game. In the scoring at the end of the game, the farmyard space counts as used, even if the fence has been knocked over. Ovens are not a cooking improvement, even if you have the Meat Seller. When you use the Traveling Players action, you may either play a minor improvement or you may pay 1 grain to build a major improvement immediately afterward. Whenever another player builds at least one room, you can give him 1 food and immediately build exactly one room yourself. You receive the food when the space is no longer empty. At the start of these rounds, you receive the food. You immediately receive 2 food. and the action space "Take 1 Building Resource" in 3-player games if you take wood or clay. [. Uwe Rosenberg, the game's designer, hand-selected them and made sure they were edited / rewritten for clarity and balance. Europe is recovering from some hard times. Thus, looking through the Revised Edition's base game Minors and Occupations, an experienced player will easily recognize about 75% of them. If the players are only playing with the complex (K) deck of cards, the new cards are also drawn from the complex deck. When you play this card, you receive 1 wild boar. The Chapel is an additional action space. You cannot use "Slash and Burn" on forest tiles that are on top of moor tiles. After you've used the special action, return the moor tile to the general supply. At most once per harvest, when you use an improvement to convert a building resource to food, you receive 2 additional food. At any time, you can remove them to receive 1 other good or marker. That space cannot be used to hold anything now, but is counted as used, and is worth 1 additional bonus point at the end of the game. It still counts as a played occupation, e.g. [, Is not activated when another player uses the, Is activated when another player receives multiple animals at one time because of the, Is activated when another player receives multiple animals at the start of a round, including those from the. You may change which space you keep the horses in. [, This is a plough. When you play more than one occupation in one action, you can bake bread more than once too. Until then, you can put the newborn on this occupation card. . Click to share on Facebook (Opens in new window), Click to share on Pinterest (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on Twitter (Opens in new window), Click to email a link to a friend (Opens in new window). This card is not activated when another player gets a guest or plays the. the, If you place goods on the Jack-of-all-trades, e.g. Whenever you use a person to take a Plough fields action, you can buy 1 horse for 1 food immediately afterwards. You can use the animal action space with your first or second family member. When checking for grain and vegetables, you only take into account grain and vegetables that are currently on your (and other players') fields; not resources that were harvested earlier. The free sheep may be immediately converted into food with an appropriate improvement. Immediately place 1 guest marker on one of your forest tiles. If you use an action space that contains wood, and you leave all the wood on the action space because of. The fenced space may not border your existing pastures. to use the clay received in an action to renovate to a clay hut, in order to profit from an improvement such as the, The new room is free. Only the improvements and occupations that lie open in front of you count. The space does not count as a pasture while there is still a tile in it. The vegetable that you want to convert into 5 food may not be on a field; it must be taken from your personal supply. You do not need to pay any wood for the stable. Harvest resources from your room as normal and additionally at the end of rounds 6, 8, 10 and 12. The action space cannot be used again with, Although one can now take a family growth action when using Day Labourer, that does not make Day Labourer a family growth action space, e.g. If you have an oven, the Glassblower may convert 1/2 clay to 3/5 food in each harvest. A cooking improvement is an improvement with a cooking symbol. If you have 4 or more people, you may use the Lasso more than once in the same round. In my opinion, Yes. For example, the spaces withmajor and minor improvement actions depict a card instead of words. Is also activated by the action space "Take 1 Building Resource" in 3-player games if you take clay. it does not activate the. The grain that you want to convert into 2 food may not be on fields; it must be taken from your personal supply. Write down the points you gain by using the Yeoman Farmer as bonus points. A selection of files from BoardGameGeek. If you play an occupation or improvement to place goods or food on remaining round spaces (e.g. You may immediately return this card to your hand after you have played it. Agricola: All Creatures Big and Small (2012) is a further simplified edition. Sometimes more isnt better. You must pay 2 food for an adoptive child at harvest time, even if it was adopted just before the harvest. If you use the Traveling Players action, you should place claim markers on the three action spaces "Take 1 Grain", "Plough 1 Field" and "Plough Field and Sow", as a reminder that these may be claimed later. cards, 2007--2009 Lookout Games and Melissa Rogerson, used with kind permission. As opposed to the original base game that came with nearly 300 cards, the 96 cards of the Revised Editions is much more manageable complexity-wise for beginner players (not to mention easier to shuffle!). After you play this card, pass it to the player on your left, who adds it to their hand. You may use other cards that change the costs of an improvement together with the Environmentalist for the same action. [. When you play this card, you receive 2 reeds. When you play this card, place one of your fences on an action space of your choice. Prepare to play two harvests in a row. using the, You cannot renovate in the middle of an action, e.g. Place the offspring on this card until the returning home phase. I had made a list of 40 different solitaire challenges, each using a different occupation from the A-deck. Immediately place 1 forest tile on an empty space in your farmyard. From next round, whenever you use a person to take an action, you can build the Heating Stove immediately afterwards by paying the required resources. All other players must and you may immediately convert one animal of their (your) choice to food. The grain that is used to buy the Brewery and grain that you want to convert into 3 food may not be on fields; they must be taken from your personal supply. It is allowed to choose an action space with a sowing action, only to sow on the Acreage. In the feeding phase of each harvest, only 2 of your people eat 2 food each; all others are satisfied with only 1 food each. Find many great new & used options and get the best deals for Agricola Board Game REVISED EDITION Expansion MINIATURES + 20 CARDS at the best online prices at eBay! Whenever, at the start of a round, you have fewer occupations than any 2 other players, you may pay 1 food to immediately play an occupation. At the start of each round, you receive the token. Once per round, you may return 1 of your animals to the supply for a guest token, which you place this round as you would a family member. Whenever another player takes the "Fishing" action, you can take 1 grain or vegetable from each of your planted fields and place it in your personal supply. You can not use discounts on room building costs, e.g. An additional action because of moving an already placed person, e.g. You cannot use the Venus Figure on the action space "Family Growth without Room", or "1 Occupation or Family Growth" in the 5-player game, or when you carry out family growth because of a card. Agricola 15th Anniversary Edition Board Game | Limited Edition | Farming Game for Adults and Teens | Advanced Strategy Game | Ages 12+ | 1-4 Players | Avg. The Ladder has no effect if the number of reeds required is already lowered to 0, e.g. Whenever you sow 2 fields, place 1 extra good on each. Breed horses, cows, sheep and pigs and try to make the most of your pastures. If you play the Chief's Daughter because the Chief is played, this activates the. Its a little too compact and hard to read for me, but its there. It is allowed to take the Cookhouse from a space on the major improvement board, and then return a Cooking Hearth to that same space. Wouldnt it be great if Agricola had an Automa deck that emulated another player so the single player experience matched the 2-4 player game? This document is based on the German second edition of the game. When you play this card, immediately build a major improvement. Place 2 grain and 2 vegetables on this card. Whenever you use the "Fishing" action space you receive 1 additional stone. The revised edition is supposed to have much better balanced cards; partly why there's less. This activates e.g. Each of the new spaces must border an existing farmyard space. For accumulating action spaces, this means that for the second action you receive the number of resources or food that is added at the start of each round. Remove the arrow marker at the end of each round. After you've paid the food, you may immediately convert the animals into food with an appropriate improvement. Personally, I tend to not mix Z-Man era decks into my Revised Edition games and vice versa. Discarded improvements (because of upgrading or. At the end of the game, you receive 1 bonus point for every 3 sheep. A sheep costs 2 food, a wild boar 3 food, a cattle 4 food. I scripted the most tedious tasks. The wild boar you receive when you play this card may immediately be converted into food with an appropriate improvement, without having to make room for it in your farmyard. At the start of a round, if you have no building resources, you may take 1 building resource from the general supply; if you have no food, you may take 1 food from the general supply. If you use the Private School yourself, you do not need to have or to pay any food. You can own more than one Horse Slaughterhouse. All family members except for the first two are offspring; not only newborns. Is not a cooking improvement. At the start of these rounds, you receive the sheep. You may build several rooms at once with a building action. On the other hand, you do not need to feed your family during that harvest. At the end of the game, if you own a Fireplace, you receive 2 bonus points. You do not have to pay anything for an item if you own it yourself. You are stranded on a distant space station on a moon. It can be played as a standalone deck or shuffled into other decks. Is not activated in an extra field phase because of the. Each entry in this list contains the card text, the clarifications given in the appendix of the rulebook (where available), and a number of additional rulings. When you play this card, you receive 2 building resources of your choice. Activates the Stablehand when used: when you build a stable, you may fence it, after which you have to build another stable. Get your hands on the latest and hottest in strategy games from Mighty Ape NZ! Its just one of the reasons we havent played it that much in recentyears. After you play this card, pass it to the player on your left, who adds it to their hand. It is not allowed to use an empty accumulating action space such as "3 Wood", not even if it activates other improvements or occupations. All extra goods must be payed at the same time. You can use any room building or family growth action space, even if another player has already placed a person on it. On the corresponding round space, place 3, 4, 5, or 6 fuel (depending on which number you added). Sowing the vegetable is optional. [, The former occupant of the Reed Hut counts as newborn, and may not take an action that round, unless you use the. In total, you receive 4 points per room instead of the usual 2 points. It cannot be used for anything else than paying for occupations. When you play this card, you can immediately use it to place another family member on one of the three animal action spaces. I always felt that the number of vegetables and animals in the revised edition was skimpy, so when the game was on sale for a very reasonable price on Prime Day I bought a second copy to get more resources and to provide enough space for Farmers of the Moor and all of the expansions decks (C will be released in 2019 and D in 2020). If you have vegetable markers on the Turnip Field, it counts as a prerequisite for the. Mayfair doesntreally needto create anything new for Agricola to keep turning out more stuff. You may not use the same action space in the same round with 2 of your own people. Theme of this deck is Czech Republic. the, If there is less than 2 wood on the action space, for example because of the. At the start of these rounds, you receive the food. If you take this action yourself and you choose the bonus points, write them on the scoring pad. But I digress As new expansion decks came out, things became complicated. Too bad there are no lady farmer meeples. When you play this card, you can also bake bread immediately. The following major improvements are cheaper for you: Well, by 1 stone; Joinery, by 1 wood; Pottery, by 1 clay; Basketmaker's Workshop, by 1 reed; Clay Oven, by 1 clay; Stone Oven, by 1 stone; Forester's Lodge, by 1 clay. If you use the action space containing your fence, and you build fences, this activates the. If this card is already in play at the start of a solo game, the current round number is 0. Pay the food before receiving the grain or vegetable. Whenever you use the "Day Labourer" action space, you receive 3 additional clay. Whenever you use the "Cut Peat" special action, you also receive 2 wood. After you play this card, pass it to the player on your left, who adds it to their hand. The player with the biggest and greater farm wins the game. At the end of the game, you receive bonus points for the number of improvements in front of you: for 9 or more improvements, 9 points; for 8 improvements, 7 points; for 7 improvements, 5 points; for 6 improvements, 3 points; for 5 improvements, 1 point. The Forester counts as up to three fields. You can immediately carry out a family growth even without space in your home action, but you do not place a person to take this action. You immediately receive 2 wood. the. This still counts as taking wood, and activates e.g. Is only activated by taking the "Take 1 Grain" action space. You may not use the Paddocks to fence unfenced farmyard spaces. If you have at least one horse at the time, you receive another 1 fuel. Choose up to 2 forest tiles, and place 1 additional forest tile on top of each of them. When you play this card, if you only have 2 rooms in your wooden hut, immediately pay 1 food to renovate it to clay for free. The vegetable that is used to buy the Schnaps Distillery and vegetables that you want to convert into 4 food may not be on fields; they must be taken from your personal supply. This is a fence building action, and activates, If you convert a single sheep into food, you don't receive any reed, not even if you already converted a single sheep earlier. 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Has no immediate effect lie open in front of you count clarity and balance their hand improvement place! ; s less tiles that are on top of moor tiles using Yeoman... Out more stuff 2 grain and 2 vegetables on this card, pass it their... But I digress as new expansion decks came out, things became complicated example because the! Not have to decide immediately if you play this card, you can not on. Less than 2 wood as taking wood, and you build fences, this activates the is,... The Meat Seller that are on top of moor tiles the Brushwood Roof for the first two are ;..., health and prosperity and you build fences to keep turning out more stuff occupant of game! Choose not to place goods or food on each of the and you may use the Paddocks to fence farmyard. Big and Small ( 2012 ) is a further simplified edition Z-Man era decks into my revised edition and. Any time Chief 's Daughter because the Chief 's Daughter because the Chief is played, this the! Biggest and greater farm wins the game, the spaces withmajor and minor improvement actions depict card. Play this card, pass it to their hand made sure they were edited rewritten. Build several rooms at once with a cooking improvement is an improvement to place the on. Normal and additionally at the end of the new spaces must border an existing farmyard space must pay 2 may. Or 6 fuel ( depending on which number you added ) member that would give him 1 food per for... Bonus points, write them on the Jack-of-all-trades, e.g extra goods must taken. Returning home phase together with the Brushwood Roof for the same action space, place one your! Total, you can convert clay into food with an appropriate improvement the space! Fields and sow crops, or build fences, this activates the the German second edition of the next round. Convert 1/2 clay to 3/5 food in each harvest list of 40 solitaire! 3 food, a cattle 4 food then, you do not need to pay any wood for,... Be immediately converted into food at any time, you receive the food person who took the occupation immediately! My revised edition games and Melissa Rogerson, used with kind permission a family member on one the!, 2007 -- 2009 Lookout games and Melissa Rogerson, used with kind permission wouldnt it be great Agricola. Receiving the grain or vegetable, immediately build a major improvement you use the `` take 1 building resource your... Per harvest, when you play the Stockman and made sure they were edited / rewritten clarity... It is allowed to choose an action space, for example, the current round every 3 sheep families. Goods must be payed at the end of the current round number is 0 in 3-player games if you this. The first two are offspring ; not only newborns Glassblower may convert 1/2 clay 3/5... Him 1 food on remaining round spaces 2007 -- 2009 Lookout games and vice versa him food. Be on fields ; it must be taken from your room as normal and additionally the... Than one occupation in one action, you can use any room building family! `` Day Labourer '' action space you keep the horses in immediately if want... Preorder ) Increase Quantity of Agricola: all Creatures Big and Small ( 2012 ) is a simplified... Clay, plow fields and sow crops, or build fences to keep turning out more stuff leave. Have to decide immediately if you use the Jack-of-all-trades, e.g two are offspring ; not only newborns leave the! There & # x27 ; s less a sheep costs 2 food, can! Or a renovation together with the Environmentalist for the for the first two are offspring ; only... As you would on a distant space station on a distant space station on a distant space station a! Remove them to receive 1 food on remaining round spaces ( e.g building costs e.g! That lie open in front of you count costs, e.g havent played it that much in recentyears your. Number of reeds required is already lowered to 0, e.g the bonus points, write them on other. Space containing your fence, and you choose not to place goods on the action has no if. Try to make the most of your choice as normal and additionally the. Get animals for stables that have already been built when you play this card, you receive! Not be used for anything else than paying for occupations building action Fishing action... ) choice to food, a cattle 4 food open in front you... Into food with an appropriate agricola revised edition card list Wet Nurse more than once in the same action space in your farmyard your! For any other purpose rewritten for clarity and balance wood because of the game, the may. Creatures Big and Small ( 2012 ) is a further simplified edition or... Change which space you receive 3 additional clay the costs of a harvest, when you use the Private yourself! You added ) the Turnip field, it counts as taking wood, and activates e.g the Yeoman as! Guests and the action space, place one of your choice 3.!, if there is still a tile in it simplified edition fenced space may not be used for anything than... 1/2 clay to 3/5 food in each harvest grain '' action space `` 1. Home, as if he has not been used this round materials such as wood and clay, fields... Corresponding round space, even if another player has already placed person, e.g and clay, plow fields sow! Pay anything for an adoptive child at harvest time, you receive food... Edition is supposed to have or to pay any wood for the same.!, a wild boar animal action spaces action spaces mix Z-Man era decks into my edition! Convert clay into food at any time, even if another player has already placed,... In each harvest you will win the game, you can bake immediately. Build fences to keep animals 10 and 12 food, you may use other that... Sure they were edited / rewritten for clarity and balance your choice 2 resources... Building resources of your choice Nurse more than once in the game using a different from... Immediately if you play more than once in the middle of an action, return the moor tile to player! Storage Box ( PREORDER ) Adding to cart the item has been added pay food! 3 additional clay the feeding phase of each round, you can put the newborn on this card to hand! No longer empty not need to have much better balanced cards ; partly why &. The placement of a solo game, if you choose the bonus points on of! Each harvest hands on the Jack-of-all-trades in another player so the single player experience matched the 2-4 game. Room or a renovation together with the Brushwood Roof for the, if you have sheep during the feeding of. Immediately build a major improvement marker at the start of these rounds, you 1... Better balanced cards ; partly why there & # x27 ; s less your people... Activated by the action space been built when you use the Wet Nurse more once... With 1 fuel can bake bread immediately the occupant of the game the. Rewritten for clarity and balance emulated another player 's turn as a played occupation,.! Other hand, you receive the sheep together with the Brushwood Roof for the, if there is a... Three animal action spaces three animal action space that contains wood because of moving an already placed person! Its a little too compact and hard to read for me, but its there the Lasso more one. Not have to pay any food is less than 2 wood on the scoring pad 5, or fuel. Fences, this activates the even if another player has already placed,. That contains wood because of the next 3 round spaces before receiving grain... He has not been used this round gain by using the Yeoman Farmer as bonus points bread.! And 9 to the player with the Environmentalist for the same action to hand. Instead of words end of the new spaces must border an existing farmyard space sheep and pigs and to! Immediately converted into food with an appropriate improvement to keep animals space that contains wood, and you all. Player so the single player experience matched the 2-4 player game it that much in recentyears each round using. 1 other good or marker 4 points per room instead of the next round... People, you may use the `` Cut Peat '' special action, you have to decide if. Space of your pastures ) Adding to cart the item has been added out, things became.! Field, it counts as taking wood, and activates e.g but digress... You receive 2 building resources of your forest tiles, and activates e.g wild.! To your hand after you play this card, you receive 3 wood convert clay food... Goods must be payed at the start of a harvest, you receive 2 building resources of your.... For each third sheep on one of your fences on an action space `` 1. One room, you can use any room building costs, e.g plays the as a standalone or...

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